Somewhat decent evolution (First devlog)
Jun/2024 -- Devlog
FEATURES
Pan + Zoom controls on build
Ctrl+click to select multiple pieces on build
Advanced building controls (hold I or O before clicking to create joints from all selected or to all selected objects)
Auto Fight Forever mode (activate on battle)
Spawn fade animation (this is currently subtle, but we plan on incorporating cooler animations now that we have the place in our framework for that)
Streaming mode (soon a channel with on going battles)
BALANCING
Shots are a bit more powerful
BUGS
Faster and more reliable saving system
All builds spawn at same distance from the ground
Camera focuses on ground movement
Angles now are kept on builds (pieces will spawn in the angle you set them to be in build)
Money loss or earnings triggers once now
Lots of smaller bug fixes
STILL IN PROGRESS
Money stuff fixed when earning, but not when spending lol, so you can create how many builds you want, we are still figuring out how to limit players, for now you can go as low as you need on money.
Marine Mecha Mayhem Madness
Mecha Builder and Autobattler
Status | In development |
Authors | Velvetlobster, Jan Barboza | GGCoffee, roguepug |
Genre | Strategy |
Tags | auto-battler, Automation, builder, mecha, online |
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